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Real-Time LaCAM for Real-Time MAPF

Liang, Runzhe, Veerapaneni, Rishi, Harabor, Daniel, Li, Jiaoyang, Likhachev, Maxim

arXiv.org Artificial Intelligence

The vast majority of Multi-Agent Path Finding (MAPF) methods with completeness guarantees require planning full-horizon paths. However, planning full-horizon paths can take too long and be impractical in real-world applications. Instead, real-time planning and execution, which only allows the planner a finite amount of time before executing and replanning, is more practical for real-world multi-agent systems. Several methods utilize real-time planning schemes but none are provably complete, which leads to livelock or deadlock. Our main contribution is Real-Time LaCAM, the first Real-Time MAPF method with provable completeness guarantees. We do this by leveraging LaCAM (Okumura 2023) in an incremental fashion. Our results show how we can iteratively plan for congested environments with a cutoff time of milliseconds while still maintaining the same success rate as full-horizon LaCAM. We also show how it can be used with a single-step learned MAPF policy.


Resource Constrained Pathfinding with A* and Negative Weights

Ahmadi, Saman, Raith, Andrea, Jalili, Mahdi

arXiv.org Artificial Intelligence

Constrained pathfinding is a well-studied, yet challenging network optimisation problem that can be seen in a broad range of real-world applications. Pathfinding with multiple resource limits, which is known as the Resource Constrained Shortest Path Problem (RCSP), aims to plan a cost-optimum path subject to limited usage of resources. Given the recent advances in constrained and multi-criteria search with A*, this paper introduces a new resource constrained search framework on the basis of A* to tackle RCSP in large networks, even in the presence of negative cost and negative resources. We empirically evaluate our new algorithm on a set of large instances and show up to two orders of magnitude faster performance compared to state-of-the-art RCSP algorithms in the literature.


Resource Constrained Pathfinding with Enhanced Bidirectional A* Search

Ahmadi, Saman, Raith, Andrea, Tack, Guido, Jalili, Mahdi

arXiv.org Artificial Intelligence

The classic Resource Constrained Shortest Path (RCSP) problem aims to find a cost optimal path between a pair of nodes in a network such that the resources used in the path are within a given limit. Having been studied for over a decade, RCSP has seen recent solutions that utilize heuristic-guided search to solve the constrained problem faster. Building upon the bidirectional A* search paradigm, this research introduces a novel constrained search framework that uses efficient pruning strategies to allow for accelerated and effective RCSP search in large-scale networks. Results show that, compared to the state of the art, our enhanced framework can significantly reduce the constrained search time, achieving speed-ups of over to two orders of magnitude.


Solving Witness-type Triangle Puzzles Faster with an Automatically Learned Human-Explainable Predicate

Stevens, Justin, Bulitko, Vadim, Thue, David

arXiv.org Artificial Intelligence

Automatically solving puzzle instances in the game The Witness can guide players toward solutions and help puzzle designers generate better puzzles. In the latter case such an Artificial Intelligence puzzle solver can inform a human puzzle designer and procedural puzzle generator to produce better instances. The puzzles, however, are combinatorially difficult and search-based solvers can require large amounts of time and memory. We accelerate such search by automatically learning a human-explainable predicate that predicts whether a partial path to a Witness-type puzzle is not completable to a solution path. We prove a key property of the learned predicate which allows us to use it for pruning successor states in search thereby accelerating search by an average of six times while maintaining completeness of the underlying search. Conversely given a fixed search time budget per puzzle our predicate-accelerated search can solve more puzzle instances of larger sizes than the baseline search.


Zone pAth Construction (ZAC) based Approaches for Effective Real-Time Ridesharing

Lowalekar, Meghna, Varakantham, Pradeep, Jaillet, Patrick

Journal of Artificial Intelligence Research

Real-time ridesharing systems such as UberPool, Lyft Line and GrabShare have become hugely popular as they reduce the costs for customers, improve per trip revenue for drivers and reduce traffic on the roads by grouping customers with similar itineraries. The key challenge in these systems is to group the “right” requests to travel together in the “right” available vehicles in real-time, so that the objective (e.g., requests served, revenue or delay) is optimized. This challenge has been addressed in existing work by: (i) generating as many relevant feasible combinations of requests (with respect to the available delay for customers) as possible in real-time; and then (ii) optimizing assignment of the feasible request combinations to vehicles. Since the number of request combinations increases exponentially with the increase in vehicle capacity and number of requests, unfortunately, such approaches have to employ ad hoc heuristics to identify a subset of request combinations for assignment. Our key contribution is in developing approaches that employ zone (abstraction of individual locations) paths instead of request combinations. Zone paths allow for generation of significantly more “relevant” combinations (in comparison to ad hoc heuristics) in real-time than competing approaches due to two reasons: (i) Each zone path can typically represent multiple request combinations; (ii) Zone paths are generated using a combination of offline and online methods. Specifically, we contribute both myopic (ridesharing assignment focussed on current requests only) and non-myopic (ridesharing assignment considers impact on expected future requests) approaches that employ zone paths. In our experimental results, we demonstrate that our myopic approach outperforms the current best myopic approach for ridesharing on both real-world and synthetic datasets (with respect to both objective and runtime). We also show that our non-myopic approach obtains 14.7% improvement over existing myopic approach. Our non-myopic approach gets improvements of up to 12.48% over a recent non-myopic approach, NeurADP. Even when NeurADP is allowed to optimize learning over test settings, results largely remain comparable except in a couple of cases, where NeurADP performs better.


Zone pAth Construction (ZAC) based Approaches for Effective Real-Time Ridesharing

Lowalekar, Meghna, Varakantham, Pradeep, Jaillet, Patrick

arXiv.org Artificial Intelligence

Real-time ridesharing systems such as UberPool, Lyft Line, GrabShare have become hugely popular as they reduce the costs for customers, improve per trip revenue for drivers and reduce traffic on the roads by grouping customers with similar itineraries. The key challenge in these systems is to group the "right" requests to travel together in the "right" available vehicles in real-time, so that the objective (e.g., requests served, revenue or delay) is optimized. This challenge has been addressed in existing work by: (i) generating as many relevant feasible (with respect to the available delay for customers) combinations of requests as possible in real-time; and then (ii) optimizing assignment of the feasible request combinations to vehicles. Since the number of request combinations increases exponentially with the increase in vehicle capacity and number of requests, unfortunately, such approaches have to employ ad hoc heuristics to identify a subset of request combinations for assignment. Our key contribution is in developing approaches that employ zone (abstraction of individual locations) paths instead of request combinations. Zone paths allow for generation of significantly more "relevant" combinations (in comparison to ad hoc heuristics) in real-time than competing approaches due to two reasons: (i) Each zone path can typically represent multiple request combinations; (ii) Zone paths are generated using a combination of offline and online methods. Specifically, we contribute both myopic (ridesharing assignment focussed on current requests only) and non-myopic (ridesharing assignment considers impact on expected future requests) approaches that employ zone paths. In our experimental results, we demonstrate that our myopic approach outperforms (with respect to both objective and runtime) the current best myopic approach for ridesharing on both real-world and synthetic datasets.


Counting-Based Search for Constraint Optimization Problems

Pesant, Gilles (Polytechnique Montreal)

AAAI Conferences

Branching heuristics based on counting solutions in constraints have been quite good at guiding search  to solve constraint satisfaction problems. But do they perform as well for constraint optimization problems? We propose an adaptation of counting-based search for optimization, show how to modify solution density computation for some of the most frequently-occurring constraints, and empirically evaluate its performance on several benchmark problems.


Optimal Route Search with the Coverage of Users' Preferences

Zeng, Yifeng (Teesside University) | Chen, Xuefeng (University of Electronic Science and Technology of China) | Cao, Xin (Queen's University Belfast) | Qin, Shengchao (Teesside University) | Cavazza, Marc (Teesside University) | Xiang, Yanping (University of Electronic Science and Technology of China)

AAAI Conferences

The preferences of users are important in route search and planning. For example, when a user plans a trip within a city, their preferences can be expressed as keywords shopping mall, restaurant, and museum, with weights 0.5, 0.4, and 0.1, respectively. The resulting route should best satisfy their weighted preferences. In this paper, we take into account the weighted user preferences in route search, and present a keyword coverage problem, which finds an optimal route from a source location to a target location such that the keyword coverage is optimized and that the budget score satisfies a specified constraint. We prove that this problem is NP-hard. To solve this complex problem, we pro- pose an optimal route search based on an A* variant for which we have defined an admissible heuristic function. The experiments conducted on real-world datasets demonstrate both the efficiency and accu- racy of our proposed algorithms.


Enforcing Meter in Finite-Length Markov Sequences

Roy, Pierre (Associate Researcher) | Pachet, Francois (Sony CSL Paris)

AAAI Conferences

Markov processes are increasingly used to generate finite-length sequences that imitate a given style. However, Markov processes are notoriously difficult to control. Recently, Markov constraints have been introduced to give users some control on generated sequences. Markov constraints reformulate finite-length Markov sequence generation in the framework of constraint satisfaction (CSP). However, in practice, this approach is limited to local constraints and its performance is low for global constraints, such as cardinality or arithmetic constraints. This limitation prevents generated sequences to follow structural properties which are independent of the style, but inherent to the domain, such as meter. In this article, we introduce meter, a constraint that ensures a sequence is 1) Markovian with regards to a given corpus and 2) follows metrical rules expressed as cumulative cost functions. Additionally, meter can simultaneously enforce cardinality constraints. We propose a domain consistency algorithm whose complexity is pseudo-polynomial. This result is obtained thanks to a theorem on the growth of sumsets by Khovanskii. We illustrate our constraint on meter-constrained music generation problems that were so far not solvable by any other technique.


A Discriminative Model for Understanding Natural Language Route Directions

Kollar, Thomas (Massachusetts Institute of Technology) | Tellex, Stefanie (Massachusetts Institute of Technology) | Roy, Nicholas (Massachusetts Institute of Technology)

AAAI Conferences

To be useful teammates to human partners, robots must be able to follow spoken instructions given in natural language. However, determining the correct sequence of actions in response to a set of spoken instructions is a complex decision-making problem. There is a "semantic gap" between the high-level symbolic models of the world that people use, and the low-level models of geometry, state dynamics, and perceptions that robots use. In this paper, we show how this gap can be bridged by inferring the best sequence of actions from a linguistic description and environmental features. This work improves upon previous work in three ways. First, by using a conditional random field (CRF), we learn the relative weight of environmental and linguistic features, enabling the system to learn the meanings of words and reducing the modeling effort in learning how to follow commands. Second, a number of long-range features are added, which help the system to use additional structure in the problem. Finally, given a natural language command, we infer both the referred path and landmark directly, thereby requiring the algorithm to pick a landmark by which it should navigate. The CRF is demonstrated to have 15% error on a held-out dataset, when compared with 39% error for a Markov random field (MRF). Finally, by analyzing the additional annotations necessary for this work, we find that natural language route directions map sequentially onto the corresponding path and landmarks 99.6% of the time. In addition, the size of the referred landmark varies from 0m 2 to 1964m 2 and the length of the referred path varies from 0 m to 40.83 m .